[IEEE 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - Jakarta, Indonesia (2016.12.19-2016.12.21)] 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - The impact of online social games on E-learning usage among female students
Mahmood, Alaa Ibrahim; Yusof, Shafiz Affendi Mohd; Jambak, Muhammad Ikhwan
- 作者Mahmood, Alaa Ibrahim; Yusof, Shafiz Affendi Mohd; Jambak, Muhammad Ikhwan
- 文件大小321.60KB
- 发表时间2016
- DOI10.1109/ICGGAG.2016.8052647
- 页码1-5